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Ragnone is an interactive installation inspired by the ancient Chinese game Mikado. The project explores the kinetic forces acting in a room. The visitor is pushed to change his/her perceptions and to interact with the space. The installation is conceived as a living space, where the normal physics laws are modified by the relation between the visitor and the space. The project led by Bruno Capezzuoli is also developed by Aesop Studio and Fabio Sestili.

2009 OU studio and Kuo- Chang, Liu
aPLEX GmbH
Atelier Haußmann
Bauhaus-Universität Weimar
Beta Tank
BMW – The Fascination of Space and Mobility
Brussels Export
das Korn
Design Apparat
Design Hotels
Designhuis
Duncan McCauley
Eccellence – outstanding ecological goods
Eduardo Fuhrmann & Mónica Pujol Romero
elegant embellishments ltd.
ellenbergerdesign
Fantastic Norway AS
FISCHERUNDFRITZE
Formfjord
Fredrik Färg
Henning Bögershausen, Anna Dabrowski, Rupert Kopp, Daniel Lorch
Institut Design2context / Zürcher Hochschule der Künste
iukbox
Kohlmaier Wien, Walking-Chair Design Studio & Daniel Kroh
kubix
Lumineur licht
Lutz Hüning
Mark Braun
Mats Theselius
Metrofarm
Moysig Retail Design GmbH
Ottopal & Lottner GmbH
POSTFOSSIL
Samare
Sarah Hillenberger und FSB
Seoul Design Festival 2009 in Berlin
SIXINCH
Taiwan Design Center
Tarmo Luisk
The Flying Grass Carpet
TheGreenEyl
Tom Kühne & Zascho Petkow
Uli Budde
VIENNA DESIGN WEEK Embassy
Walking-Chair Design Studio & Lynfabrikken
Zieta Prozessdesign & Produktion